The Wishlist

I like games. Love em.

But there are some things I love that aren’t present in most VR games.

Things like, moving around a space without teleporting, having arms and legs, NPC’s that can look you in the eye with more gravitas than a rutabaga . Little things.

SO FAR, I have a movement system built from scratch (more on this later), and interact objects that allow you to:
1.) Climb up ropes, ladders, and sides of buildings using your arms

2.) Use elevators, press buttons, open boxes, interact with computers and control
panels

3.) Jump by using upward arm swings

4.) Pilot vehicles such as flying cars, airships, or swimming unicorns.

Now that I’ve made the code to interact with a VR world, it’s time to block IN The World.
These are some quick photobashes of places I’m going to start.

These will change in the game, but doing photobash exercises like these help with lighting and scene composition. I’ve already gotten some amazing feedback on how to make these locations better.